Slash commands with arguments were silently failing in OpenCode TUI because
command definitions included 'name' and 'argumentHint' fields that don't exist
in OpenCode's Command schema. Strip these fields before registration across
all command/skill loaders to ensure compatibility.
Affected loaders:
- builtin commands
- claude-code command loader
- opencode skill loader
- claude-code plugin loader
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Step 1: Fire ALL background explore agents immediately (non-blocking)
- Step 2: Main session builds codemap understanding using LSP tools while background runs
- Step 3: Collect background results after main session analysis
This maximizes throughput by having agents discover patterns while the main session
analyzes code structure semantically via LSP.
* feat(config): add RalphLoopConfigSchema and hook name
- Add ralph-loop to HookNameSchema enum
- Add RalphLoopConfigSchema with enabled, default_max_iterations, state_dir
- Add ralph_loop field to OhMyOpenCodeConfigSchema
- Export RalphLoopConfig type
* feat(ralph-loop): add hook directory structure with constants and types
- Add constants.ts with HOOK_NAME, DEFAULT_STATE_FILE, COMPLETION_TAG_PATTERN
- Add types.ts with RalphLoopState and RalphLoopOptions interfaces
- Export RalphLoopConfig from config/index.ts
* feat(ralph-loop): add storage module for markdown state file management
- Implement readState/writeState/clearState/incrementIteration
- Use YAML frontmatter format for state persistence
- Support custom state file paths via config
* feat(ralph-loop): implement main hook with session.idle handler
- Add createRalphLoopHook factory with event handler
- Implement startLoop, cancelLoop, getState API
- Detect completion promise in transcript
- Auto-continue with iteration tracking
- Handle max iterations limit
- Show toast notifications for status updates
- Support session recovery and cleanup
* test(ralph-loop): add comprehensive BDD-style tests
- Add 17 test cases covering storage, hook lifecycle, iteration
- Test completion detection, cancellation, recovery, session cleanup
- Fix storage.ts to handle YAML value parsing correctly
- Use BDD #given/#when/#then comments per project convention
* feat(builtin-commands): add ralph-loop and cancel-ralph commands
* feat(ralph-loop): register hook in main plugin
* docs: add Ralph Loop feature to all README files
* chore: regenerate JSON schema with ralph-loop config
* feat(ralph-loop): change state file path from .opencode to .sisyphus
🤖 Generated with assistance of https://github.com/code-yeongyu/oh-my-opencode
* feat(ralph-loop): integrate ralph-loop and cancel-ralph command handlers into plugin hooks
- Add chat.message hook to detect and start ralph-loop or cancel-ralph templates
- Add slashcommand hook to handle /ralph-loop and /cancel-ralph commands
- Support custom --max-iterations and --completion-promise options
🤖 Generated with assistance of https://github.com/code-yeongyu/oh-my-opencode
---------
Co-authored-by: sisyphus-dev-ai <sisyphus-dev-ai@users.noreply.github.com>
* feat(skill): add builtin skill types and schemas with priority-based merging support
- Add BuiltinSkill interface for programmatic skill definitions
- Create builtin-skills module with createBuiltinSkills factory function
- Add SkillScope expansion to include 'builtin' and 'config' scopes
- Create SkillsConfig and SkillDefinition Zod schemas for config validation
- Add merger.ts utility with mergeSkills function for priority-based skill merging
- Update skill and command types to support optional paths for builtin/config skills
- Priority order: builtin < config < user < opencode < project < opencode-project
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* feat(skill): integrate programmatic skill discovery and merged skill support
- Add discovery functions for Claude and OpenCode skill directories
- Add discoverUserClaudeSkills, discoverProjectClaudeSkills functions
- Add discoverOpencodeGlobalSkills, discoverOpencodeProjectSkills functions
- Update createSkillTool to support pre-merged skills via options
- Add extractSkillBody utility to handle both file and programmatic skills
- Integrate mergeSkills in plugin initialization to apply priority-based merging
- Support optional path/resolvedPath for builtin and config-sourced skills
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* chore(slashcommand): support optional path for builtin and config command scopes
- Update CommandInfo type to make path and content optional properties
- Prepare command tool for builtin and config sourced commands
- Maintain backward compatibility with file-based command loading
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* docs(tools): improve tool descriptions for interactive-bash and slashcommand
- Added use case clarification to interactive-bash tool description (server processes, long-running tasks, background jobs, interactive CLI tools)
- Simplified slashcommand description to emphasize 'loading' skills concept and removed verbose documentation
🤖 Generated with assistance of [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* refactor(skill-loader): simplify redundant condition in skill merging logic
Remove redundant 'else if (loaded)' condition that was always true since we're already inside the 'if (loaded)' block. Simplify to 'else' for clarity.
Addresses code review feedback on PR #340 for the skill infrastructure feature.
🤖 Generated with assistance of OhMyOpenCode (https://github.com/code-yeongyu/oh-my-opencode)
- Add license, compatibility, metadata, and allowed-tools fields to SkillMetadata interface
- Add corresponding fields to LoadedSkill interface with proper type transformations
- Implement parseAllowedTools() helper for parsing comma/space-separated allowed tools
- Add discoverSkills() function with includeClaudeCodePaths option for flexible skill discovery
- Add getSkillByName() function for efficient skill lookup by name
- Support both OpenCode and Claude Code skill paths based on configuration
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
* feat: add opencode-skill-loader with 4-source priority system
- Create new opencode-skill-loader feature module independent from Claude Code
- Support 4 source paths with priority: opencode-project > project > opencode > user
- .opencode/skill/ (opencode-project)
- .claude/skills/ (project)
- ~/.config/opencode/skill/ (opencode)
- ~/.claude/skills/ (user)
- Support both SKILL.md and {SKILLNAME}.md file patterns
- Maintain path awareness for file references (@path syntax)
* feat: integrate opencode-skill-loader into main plugin
- Import and use new skill loader functions
- Load skills from all 4 sources and merge into config.command
- Also merge pluginComponents.skills (previously loaded but never used)
* feat: add skill discovery to slashcommand tool
- Import and use discoverAllSkills from opencode-skill-loader
- Display skills alongside commands in tool description and execution
- Update formatCommandList to handle combined commands and skills
* refactor: remove old claude-code-skill-loader
- Delete src/features/claude-code-skill-loader/ directory (was never integrated into main plugin)
- Update plugin loader import to use new opencode-skill-loader types
* docs: update AGENTS.md for new skill loader
- Update structure to show opencode-skill-loader instead of claude-code-skill-loader
- Update Skills priority order to include all 4 sources
---------
Co-authored-by: sisyphus-dev-ai <sisyphus-dev-ai@users.noreply.github.com>
- New src/features/builtin-commands/ module with CommandDefinition loader
- Implements init-deep command for hierarchical AGENTS.md knowledge base generation
- Adds BuiltinCommandName and BuiltinCommandNameSchema to config
- Integrates builtin commands loader into main plugin with proper config merging
- Supports disabling specific builtin commands via disabled_commands config array
🤖 Generated with assistance of https://github.com/code-yeongyu/oh-my-opencode
- Add finally block in notifyParentSession() to ensure task cleanup
- Call tasks.delete(taskId) after notification sent or on error
- Prevents memory accumulation when tasks complete or fail
- taskId captured before setTimeout to ensure proper cleanup in async context
🤖 Generated with assistance of OhMyOpenCode (https://github.com/code-yeongyu/oh-my-opencode)
The installed_plugins.json file has two versions:
- v1: plugins stored as direct objects
- v2: plugins stored as arrays
Use discriminated union types (InstalledPluginsDatabaseV1/V2) for proper
type narrowing based on version field.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Add process.exit(0) in runner.ts for immediate termination
- Fix Timer type to ReturnType<typeof setInterval> in manager.ts
- Add .unref() to BackgroundManager polling interval
- Add cleanup() method to BackgroundManager
🤖 Generated with assistance of [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
Fixes#255
- Add getClaudeConfigDir() utility function that respects CLAUDE_CONFIG_DIR env var
- Update all hardcoded ~/.claude paths to use the new utility
- Add comprehensive tests for getClaudeConfigDir()
- Maintain backward compatibility with default ~/.claude when env var is not set
Files updated:
- src/shared/claude-config-dir.ts (new utility)
- src/shared/claude-config-dir.test.ts (tests)
- src/hooks/claude-code-hooks/config.ts
- src/hooks/claude-code-hooks/todo.ts
- src/hooks/claude-code-hooks/transcript.ts
- src/features/claude-code-command-loader/loader.ts
- src/features/claude-code-agent-loader/loader.ts
- src/features/claude-code-skill-loader/loader.ts
- src/features/claude-code-mcp-loader/loader.ts
- src/tools/session-manager/constants.ts
- src/tools/slashcommand/tools.ts
Co-authored-by: sisyphus-dev-ai <sisyphus-dev-ai@users.noreply.github.com>
Fixes#191
This commit ensures that the user's selected model is preserved when
background tasks complete and notify their parent sessions.
Changes:
- Add parentModel field to BackgroundTask and LaunchInput interfaces
- Capture model context when launching background tasks
- Pass model context when notifying parent sessions after task completion
Impact:
- Users with OAuth providers (Google, Anthropic) will now have their
model selection preserved across background task continuations
- Background agents no longer revert to hardcoded defaults
Co-authored-by: sisyphus-dev-ai <sisyphus-dev-ai@users.noreply.github.com>
* feat(tools): add session management tools for OpenCode sessions
- Add session_list tool for listing sessions with filtering
- Add session_read tool for reading session messages and history
- Add session_search tool for full-text search across sessions
- Add session_info tool for session metadata inspection
- Add comprehensive tests for storage, utils, and tools
- Update documentation in AGENTS.md
Closes#132
* fix(session-manager): add Windows compatibility for storage paths
- Create shared/data-path.ts utility for cross-platform data directory resolution
- On Windows: uses %LOCALAPPDATA% (e.g., C:\Users\Username\AppData\Local)
- On Unix: uses $XDG_DATA_HOME or ~/.local/share (XDG Base Directory spec)
- Update session-manager/constants.ts to use getOpenCodeStorageDir()
- Update hook-message-injector/constants.ts to use same utility
- Remove dependency on xdg-basedir package in session-manager
- Follows existing pattern from auto-update-checker for consistency
---------
Co-authored-by: sisyphus-dev-ai <sisyphus-dev-ai@users.noreply.github.com>
Create directory-specific knowledge bases for high-complexity directories:
- src/hooks/AGENTS.md: Documents 21 hooks across 86 files
- src/tools/AGENTS.md: Documents 11 LSP tools, AST-Grep, MCP, background tasks (50 files)
- src/features/AGENTS.md: Documents 6 Claude Code compatibility features (24 files)
Root AGENTS.md updated to reference these specialized guides while maintaining project overview. Enables better navigation and reduces cognitive load for developers working in specific areas.
🤖 Generated with assistance of OhMyOpenCode (https://github.com/code-yeongyu/oh-my-opencode)
Previously, background_cancel(all=true) only cancelled direct child tasks, leaving grandchildren and deeper nested tasks uncancelled. This caused background agents to continue running even when their parent session was cancelled.
Changes:
- Added getAllDescendantTasks() method to BackgroundTaskManager for recursive task collection
- Updated background_cancel to use getAllDescendantTasks instead of getTasksByParentSession
- Added comprehensive test coverage for nested task cancellation scenarios
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
Include base directory information in skill template wrapper for improved
context and file resolution during skill loading.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
OpenCode now supports terminal title updates natively (since v1.0.150,
commit 8346550), making this plugin feature redundant. Remove the
entire terminal title feature and clean up associated dead code.
Ref: https://github.com/sst/opencode/commit/8346550
Removed:
- src/features/terminal/ (title.ts, index.ts)
- src/features/claude-code-session-state/detector.ts (dead code)
- src/features/claude-code-session-state/types.ts (dead code)
- Session title tracking (setCurrentSession, getCurrentSessionTitle)
- Terminal title update calls from event handlers
Retained:
- subagentSessions (used by background-agent, session-notification)
- mainSessionID tracking (used by session recovery)
🤖 Generated with [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Import subagentSessions from claude-code-session-state in both manager.ts and session-notification.ts
- Add sessionID to subagentSessions Set when creating background task session
- Remove sessionID from subagentSessions when background task session is deleted
- Check if session is in subagentSessions before triggering notification
Fixes#70: Notification hook no longer triggers for subagent idle events
🤖 Generated with assistance of [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Add content validation in injectHookMessage() to prevent empty hook content injection
- Add logging to claude-code-hooks and keyword-detector for better debugging
- Document timing issues in empty-message-sanitizer comments
- Update README with improved setup instructions
🤖 Generated with assistance of [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Remove call_omo_agent from blocked tools (only calls explore/librarian, safe)
- Keep task and background_task blocked to prevent recursion
- Add checkSessionTodos() to verify incomplete todos before marking tasks complete
- Update session.idle event handler to respect todo status
- Add polling check in task completion to wait for todo-continuation
🤖 Generated with assistance of OhMyOpenCode (https://github.com/code-yeongyu/oh-my-opencode)
Message hooks like todo-continuation-enforcer and background-notification
now preserve the agent mode from the previous message when sending follow-up
prompts. This ensures that continuation messages and task completion
notifications use the same agent that was active in the conversation.
- Export findNearestMessageWithFields and MESSAGE_STORAGE from hook-message-injector
- Add getMessageDir helper to locate session message directories
- Pass agent field to session.prompt in todo-continuation-enforcer
- Pass agent field to session.prompt in BackgroundManager.notifyParentSession
Closes#59🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Disable 'task' and 'call_omo_agent' tools in BackgroundManager
- Disable recursive background operation tools in call_omo_agent sync execution
- Prevents agents from spawning background tasks or calling themselves
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Claude Code commands (user, project scope): sanitize model to undefined
- OpenCode commands (opencode, opencode-project scope): preserve model as-is
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Disable 'task' and 'call_omo_agent' tools in BackgroundManager
- Disable recursive background operation tools in call_omo_agent sync execution
- Prevents agents from spawning background tasks or calling themselves
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
When an invalid or unregistered agent is passed to background_task or
call_omo_agent, OpenCode crashes with "TypeError: undefined is not an
object (evaluating 'agent.name')". This fix:
- Validates agent parameter is not empty before launching
- Catches prompt errors and returns friendly error message
- Notifies parent session when background task fails
- Improves error message to guide user on resolution
Fixes#37🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Add prompt field to BackgroundTask to store original prompt
- Add lastMessage/lastMessageAt to TaskProgress for real-time monitoring
- Extract last assistant message during polling
- Update formatTaskStatus() to display prompt (truncated 300 chars) and
last message (truncated 500 chars) with timestamp
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Rename omo-task to call-omo-agent with mandatory run_in_background parameter
- Implement background mode using BackgroundManager (fire-and-forget abort)
- Implement sync mode with existing subagent logic
- Fix background_cancel: use fire-and-forget abort to prevent parent session interruption
- Add call_omo_agent to tool disable list in explore/librarian agents
- Add call_omo_agent to tool disable list in BackgroundManager
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
Background task tool이 child session을 생성할 때 background_task, background_output, background_cancel 도구를 자동으로 비활성화합니다. OpenCode Task tool 패턴과 동일하게 무한 재귀 호출을 방지합니다.
- manager.ts: promptAsync 호출 시 tools 설정 추가
- index.ts: 불필요한 agent 레벨 disable 설정 제거 (manager에서 처리)
- notification: tool calls 카운트 제거 (정확하게 트래킹되지 않음)
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Merge background_status into background_output with block parameter
- Replace background_result references with background_output throughout codebase
- Update tool descriptions to reflect new unified API
- Remove background-tasks.json (memory-based only)
- Simplify notification messages and tool usage instructions
session.prompt() fails due to response Zod validation.
promptAsync is fire-and-forget, no response parsing.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
TUI API sends to active session (could be subagent).
Use getMainSessionID() to explicitly target main session.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
session.prompt() fails with validation errors in background context.
Switch to TUI API which directly manipulates the main session input.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
Previous implementation had too many defensive checks that blocked
normal cases. Simplified to: Toast -> 200ms delay -> session.prompt()
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Replace promptAsync() with session.prompt() for visible TUI updates
- Add main session check to skip subagent sessions
- Add session status idle check before sending prompt
- Add 200ms debounce with re-check to prevent race conditions
- Fallback to pending queue when session is busy
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Use `promptAsync` instead of `prompt` to avoid session state conflicts
- Use `tui.showToast` for immediate visible feedback
- Hack: Trigger `tui.submitPrompt` after message injection to force TUI refresh and trigger AI response
- Update `BackgroundManager` to accept `PluginInput` for directory access
prompt() waits for AI response, ensuring message is actually processed.
Added response logging to debug if message delivery works.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
promptAsync() doesn't show visible message to user.
Use tui.showToast() instead for immediate visible notification.
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
session.get() doesn't return status field - it was always undefined.
Now using session.status() API which returns { type: 'idle' | 'busy' | 'retry' }
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Change prompt() to promptAsync() for parent session notification
- Only mark 404 errors as permanent task failure
- Add defensive progress initialization
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Add notifyParentSession() to send message to parent session via prompt()
- Agent receives completion notification immediately, not waiting for next chat.message
- Includes task ID, description, duration, tool calls in notification
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)
- Replace unreliable event-based tracking with 2-second polling
- Use SDK session.get() to detect completion (status === idle)
- Use SDK session.messages() to count tool_use parts for progress
- Auto-start polling on launch, auto-stop when no running tasks
- Resume polling on restore if running tasks exist
Fixes: Child session events not reaching plugin event handler
🤖 GENERATED WITH ASSISTANCE OF [OhMyOpenCode](https://github.com/code-yeongyu/oh-my-opencode)